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12-04-2016, 03:30 PM | #1 (permalink) |
Prepare 4 the Fight Scene
Join Date: Jun 2011
Posts: 7,675
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Encyclopædia Saladica
Yo I might've been narcissistic before but I'm just getting warmed up
So welcome to the ultra comprehensive guide of all the boss ass music I shred I'm sure some of you will have a good time with it So, I'll feature an album in each post, and it'll move in chronological order. In the posts pretty much everything about the album will be detailed and a track by track analysis will be included. Album entry layout will look like this: (album cover) [project - title] Overview: Some quick introductory/background info about the album, cover art description track by track review 1. [track title] Sound and Style: Description of this track's music, what it sounds like and junk Trivia, Origins, and Influences: Facts about the title, specific inspirations, and other fun stuff like that But How? (will only apply to select tracks): Talk about just how I went about this track. Only some will get this category as I still have a lot of songs that are basic, like, some noisy synth chords or whatever. But there are a few oddities and outsiders here and there with more experimental methods if creation ... Artist's Verdict: What I think about the album So yeah. This is honestly something I could knock out like nothing at first, update whenever I have something new. As of now there's already like 50 entries just waiting to be written. When this gets posted I'll at a reply for contents and get right on. |
12-04-2016, 04:03 PM | #3 (permalink) |
Prepare 4 the Fight Scene
Join Date: Jun 2011
Posts: 7,675
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Let's see if I get this right since I've like never used spoiler tags ever
CONTENTS Trouble Salad Spoiler for Discography:
The Peaks of Thok Spoiler for Discography:
Indentured Servant Spoiler for Discography:
ZÖN Spoiler for Discography:
Math&Science Spoiler for Discography:
Noosefiller Spoiler for Discography:
FJF Spoiler for Discography:
FOLEYISGOD Spoiler for Discography:
Salad Trouble Spoiler for Discography:
Q'uq'umatz Spoiler for Discography:
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12-04-2016, 06:21 PM | #4 (permalink) |
Prepare 4 the Fight Scene
Join Date: Jun 2011
Posts: 7,675
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Trouble Salad - Trouble Salad Demo Overview: Here it is, the dawn of the Salad Age. Why I didn't just name it The Rise if Salad after the sole track is beyond me. With a relatively young appreciation of noise music, I set out myself. The original conception of Trouble Salad was to be a field recording project, but the noise developed after finding Audiomulch (the program that I'd use for my earliest albums. They were improvised entirely, just a single track recorded live. It's quiet as all hell though. Still a bit amateurish, but after this I was still proud. The album art is a sketch of Flauros, a strong duke of hell. 1. The Rise of Salad Sound and Style: This is a 20 minute track comprised of flanging synthesizer feedback that also dives into an ambient break. I think the ambient part was sorta weak, and everything here within is barely audible. This break featured bizarre alien style squgglings. When the noise returns, it picks up better than before with very warm bouts of fuzz and a great droning outro. Trivia, Origins, and Influences: The origin of Trouble Salad stemmed from an incredibly complex dream. Trouble Salad is the name of solar system with only two planets. Trouble Salad is also the name of the capital planet , and is joined in the system by the much larger and esoteric planetary neighbor, simply named World 2. In this dream I had unexpectedly been transported to Trouble Salad, a planet in turmoil and war at the moment. I was called upon to aid in the Battle if Worlds . After the formalities, I was sent to World 2 as a clandestine gatherer of information. Through this, I paid a visit to Dukeware, an industrial city of ruins and failed technology. I analyzed all the machinery left behind in hope to use that to the advantage of Trouble Salad, to better these ideas for our own devices. Afterward, it was time to travel deep into hostile territory. I made my way too the center of World 2 by way of the Electric Path, a neon lit highway that functions as the planet's only route of transportation. After infiltrating the World 2 base of operations, I'd begin gather intel from their new and improved machine arsenal, as well as what I learned in Dukeware. I'd return to Trouble Salad, and so the battle begins. During the war, the king of Trouble Salad had been slain, he was the last of his bloodline so there was no successor to the throne. However, I was praised for my valiant efforts in the war, and was unanimously named the planet's new emperor. I would begin to rebuild our damaged land, slowly but surely. Trouble Salad would soon reach its age of Renaissance under my rule. The land would prosper once again. Even then though, I had to return home, emperor or not. But first I elected a council noise beings to protect the planet in my absence. But How? It's pretty simple but since it's my first track, I'll still discuss it. Audiomulch is a live patch editor with a small array of sound generators. I looped a heavily, heavily distorted piano/synthesizer hooked up to a plethora of effects. While the loop continued, I would do live modulations of these effects, mostly flanged, delay, and oscillators. During the ambient part, I shifted to a sin wave to mellow out the noise of saw and the other waves which changed sporadically. I ended the loop and focused on a simple drone to modulate the outro. Artist's Verdict: My first track and I was pretty proud at the time. Volume obviously would need improvement, and I didn't evolve much during the track, and looking back the soundness kinda weak... All in all though, I still enjoyed and knew I'd have to expand.
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Last edited by Mondo Bungle; 12-04-2016 at 06:54 PM. |
12-04-2016, 06:59 PM | #5 (permalink) |
OQB
Join Date: Mar 2015
Location: Frownland
Posts: 8,831
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how do you always have the best album covers? props dude
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12-04-2016, 08:35 PM | #9 (permalink) |
Prepare 4 the Fight Scene
Join Date: Jun 2011
Posts: 7,675
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Trouble Salad - Rough Stuff Overview: Honestly, this was a pointless release with little to no merit. I wanted to experiment so u tried it out, and here we have just, weak and rudimentary experiments. That's another demon from the Ars Goetia that I can't remember the name of, but is obviously infinitely lamer than Flauros. 1. Flazer I Sound and Style: a quiet wiggling synth and an almost melody. Trivia, Origins, and Influences: it's laser spelled with a z and an f, because it reminded me of lasers. 2. Burnt Murder Sound and Style: one of the redeeming moments here, even if it's so quiet. Staticy noise with some oscillator modulation. Trivia, Origins, and Influences: nothing really 3. Splajj Sound and Style: crashing waves Trivia, Origins, and Influences: play on the word splash But How?: this is just a sample of a wave crashing onto shore, I lopped it and did some panning stuff 3. Flaxer II (Where is my Lazer?) See track 1 4. The Pit of Infinite Torture Sound and Style: really unsettling piece. Claustrophobic and obscured clanks and howls to conjure up the atmosphere of the torture pit Trivia, Origins, and Influences: this was inspired by some lane death metal band with a sing called "The Chambers of Excruciation". It begins with a sample of some kinda brutal torture I imagine, with violent and sadist imagery. I wanted to make mine with a different atmosphere, more isolated, dark, tense. But How?: this was a live field recording "performance", where I howled out some stuff while banging on stuff 6. The Fall of Salad Sound and Style: this is the best/fullest track here. It features a minimalist synthesizer melody with a good amount if distortion, but not too harsh, a thick and shimmering sound reminiscent of a noise version of an ambient Burzum track Trivia, Origins, and Influences: I did the rise, here's the fall. I think it compliments the Rise fairly well. Artist's Verdict: Pretty damn lame and not at all an essential listen. I dunno why I even released it, it's like boring and uneventful fragments if full songs. |